RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers194.69.160.15:28031
Online Full Queue Fresh wipe Wipe due No query

Xeo

Online 194.69.160.15:28031 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS 21 SERVER FPS

Server fps

48 h low 21 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 131,000 ×1000

Entities

48 h range 127,000–131,000 · memory 2,729 MB
1239 ET SINCE RESTART 2D 15H

Uptime

2 days 15 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory2,729MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:05 UTC7d ago 0 – running 0
Thu 1 Oct, 11:23 UTC27d ago 1+1 queue halved by day 1 20.3 days 0
Thu 24 Sep, 15:06 UTC34d ago 1 halved by day 3 6.8 days 0
Wed 23 Sep, 23:38 UTC35d ago 1 – 0.6 days 0
Wed 23 Sep, 11:14 UTC35d ago 1 – 0.5 days 0
Thu 17 Sep, 11:38 UTC41d ago 1 halved by day 1 6 days 0
Wed 16 Sep, 13:21 UTC42d ago 1 – 0.9 days 0
Tue 15 Sep, 13:40 UTC43d ago 1 – 1 days 0
Mon 14 Sep, 07:05 UTC45d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Xeo when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

How often does Xeo wipe, and when?

There is no next wipe to predict: Xeo wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 16 hours ago the current world was made.

Lists and filters

How should you read the tags on Xeo?

These are the tags Xeo publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169205 (Build): Build 169205; ptrak (Networking): This is RakNet, Rust's usual network layer; $ruk1 (Region code): uk1 is the region code on record. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Xeo?

On Rust Metrics, Xeo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Xeo hold among Rust servers?

Player hours over seven days put Xeo at #15,338, in the top 69% of all ranked servers.

What is the population on Xeo?

0 players are on Xeo at this moment. A seven-day average of 0 players is the reading.

Operator and location

Which location does Xeo run from?

No region tag on Xeo, whose region code is uk1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 194.69.160.15:28031.

What Rust version is Xeo on?

Reading: Xeo, Rust network protocol 2635 and build 169205, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Xeo perform?

Check: fps. Average 21 server fps over the last 48 hours, low of 21. Within range. Check: entities. The peak was 131,000, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,269 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Xeo, and is it online now?

Check: connection. Xeo is online at this moment. By its reported uptime, the last restart was roughly 2 days 15 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is Xeo configured, and what rules are in force?

No gather rate appears in the name: Xeo. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Xeo on?

From seed 62131, the game generates the procedural map on Xeo. Its size is 4,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Xeo?

To join: start Rust, press F1 and type client.connect 194.69.160.15:28031. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$ruk1,v2635,gmrust,cs169205,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169205
Build Build 169205.
ptrak
Networking This is RakNet, Rust's usual network layer.
$ruk1
Region code uk1 is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.