RUST METRICSFlight deck · live data
Data live Servers11,628 Players36,679 Populated2,939 Fresh wipes 3 h90 Scan5 min
‹ All servers194.55.239.20:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server | Friends

Offline 194.55.239.20:28015 checked 28d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,460top 65%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Server | Friends follow?

To tell the rhythm of Rust Server | Friends, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 14 hours ago.

Lists and filters

How should you read the tags on Rust Server | Friends?

These are the tags Rust Server | Friends publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server | Friends appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server | Friends: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server | Friends sit in the rankings?

Ranking for Rust Server | Friends: #15,460 on seven-day player hours, top 65% of all ranked servers.

What is the population on Rust Server | Friends?

Rust Server | Friends is not responding; status offline, last seen 28 days 1 hours ago.

Server

Which location does Rust Server | Friends run from?

No region comes from Rust Server | Friends. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.55.239.20:28015.

What Rust version is Rust Server | Friends on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Rust Server | Friends. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Server | Friends, and is it online now?

Reading: offline. Rust Server | Friends last answered 28 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Server | Friends enforce, and what are its settings?

No gather rate appears in the name: Rust Server | Friends. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Server | Friends?

Procedural map on Rust Server | Friends, made by the game's generator.

How to join

How do you connect to Rust Server | Friends?

Press F1 in Rust and enter client.connect 194.55.239.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.