RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers194.54.88.56:28666
Offline Full Queue Fresh wipe Wipe due No query

Proxyv2

Offline 194.54.88.56:28666 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2500 5000 7500 10000 PAX 0 /10,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,418top 71%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Proxyv2 wipe, and when?

The rhythm of Proxyv2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 1 hours ago.

Tag meanings

Which tags does Proxyv2 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10000 (Max players): 10,000 slots in total; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $reu1 (Region code): eu1 is the region code on record from Proxyv2. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Proxyv2?

On Rust Metrics, Proxyv2 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.

Player count

What position does Proxyv2 hold among Rust servers?

Ranking for Proxyv2: #16,418 on seven-day player hours, top 71% of all ranked servers.

What player count does Proxyv2 carry?

Reading for Proxyv2: offline at this moment; last seen 34 days 8 hours ago.

Operator and location

Which location does Proxyv2 run from?

No region tag on Proxyv2, whose region code is eu1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 194.54.88.56:28666.

What Rust version is Proxyv2 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Proxyv2. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Proxyv2, and is it online now?

Check: connection. Proxyv2 is offline at this moment. Last contact was 34 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

What rules does Proxyv2 enforce, and what are its settings?

Check: gather rate. The name Proxyv2 does not state one. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Connection

How can you get onto Proxyv2?

Check: join. Open Rust, press F1, then enter client.connect 194.54.88.56:28666. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10000,ptrak,$reu1,v2633,gmrust,cs165217

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10000
Max players 10,000 slots in total.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$reu1
Region code eu1 is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.