My test SERVER
Offline 194.50.170.71:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:42 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/250
- 101/200
- 14/250
- 16/250
- 12/100
- 17/200
Quick answers
from the figures on this pageWipe timing
What happens on My test SERVER when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
How often does My test SERVER wipe, and when?
To tell the rhythm of My test SERVER, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 19 hours ago.
Tag meanings
Which tags does My test SERVER carry, and what do they mean?
Tags published by My test SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My test SERVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My test SERVER: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My test SERVER hold among Rust servers?
Ranking for My test SERVER: #13,224 on seven-day player hours, top 61% of all ranked servers.
What is the population on My test SERVER?
My test SERVER is not responding; status offline, last seen 15 days 18 hours ago.
Operator and location
Which location does My test SERVER run from?
Reading: location. My test SERVER gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 194.50.170.71:28015.
What Rust version is My test SERVER on?
Rust network protocol 2634 and build 167584 on Windows is the build My test SERVER runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My test SERVER, and is it online?
Reading: offline. My test SERVER last answered 15 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My test SERVER?
No gather rate appears in the name: My test SERVER. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My test SERVER on?
The game generates a procedural map for My test SERVER.
How to join
What do you do to join My test SERVER?
To join: start Rust, press F1 and type client.connect 194.50.170.71:28015. Or press Launch Rust here and Steam opens the game and connects you.