RustikTop
Offline 194.44.50.206:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 270/325
- 331/425
- 856/1000
- 51/100
- 924/1000
- 759/800
Quick answers
from the figures on this pageReset cycle
How often does RustikTop wipe, and when?
To tell the rhythm of RustikTop, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 10 hours ago.
Tags
How should you read the tags on RustikTop?
These are the tags RustikTop publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustikTop appear in Rust Metrics lists and filters?
On Rust Metrics, RustikTop sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustikTop hold among Rust servers?
Ranking for RustikTop: #14,165 on seven-day player hours, top – of all ranked servers.
How full does RustikTop get?
Reading for RustikTop: offline at this moment; last seen 39 days 9 hours ago.
Operator and location
Which location does RustikTop run from?
No region tag on RustikTop. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.44.50.206:28015.
What Rust version is RustikTop on?
Reading: RustikTop, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustikTop, and is it online now?
RustikTop reports offline. The last reading came 39 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Settings and map
What rules does RustikTop enforce, and what are its settings?
No gather rate appears in the name: RustikTop. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RustikTop on?
The game generates a procedural map for RustikTop.
Connection
How can you get onto RustikTop?
Press F1 in Rust and enter client.connect 194.44.50.206:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.