RUST METRICSFlight deck · live data
Data live Servers11,800 Players73,970 Populated3,706 Fresh wipes 3 h107 Scan5 min
‹ All servers194.33.84.249:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver12

Offline 194.33.84.249:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,974top 72%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:38 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on myserver12 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does myserver12 follow?

The rhythm of myserver12's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 10 hours ago.

Tags

How should you read the tags on myserver12?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from myserver12. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show myserver12?

These Rust Metrics lists carry myserver12: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does myserver12 hold among Rust servers?

Player hours over seven days put myserver12 at #16,974, in the top 72% of all ranked servers.

How full does myserver12 get?

Reading for myserver12: offline at this moment; last seen 31 days 9 hours ago.

Server details

What location is myserver12 hosted in?

No region comes from myserver12. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 194.33.84.249:28015.

What Rust version is myserver12 on?

Rust network protocol 2633 and build 165217 on Windows is the build myserver12 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on myserver12, and is it online?

Reading: offline. myserver12 last answered 31 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

What rules does myserver12 enforce, and what are its settings?

Check: gather rate. The name myserver12 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on myserver12?

Procedural map on myserver12, made by the game's generator.

Connection

What do you do to join myserver12?

Check: join. Open Rust, press F1, then enter client.connect 194.33.84.249:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players 3 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.