Solo
Offline 194.190.115.5:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 536/525
- 408/450
- 54/250
- 51/250
- 58/100
- 167/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Solo follow?
To tell the rhythm of Solo, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 2 hours ago.
Tag meanings
Which tags does Solo carry, and what do they mean?
Tags published by Solo, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Solo?
On Rust Metrics, Solo sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Solo hold among Rust servers?
Ranking for Solo: #15,403 on seven-day player hours, top – of all ranked servers.
How full does Solo get?
Status for Solo: offline. Last seen 40 days 2 hours ago.
Server
Which location does Solo run from?
No region comes from Solo. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 194.190.115.5:28015.
What Rust version is Solo on?
Rust network protocol 2633 and build 164530 on Linux is the build Solo runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Solo, and is it online?
Check: connection. Solo is offline at this moment. Last contact was 40 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What rules does Solo enforce, and what are its settings?
No gather rate appears in the name: Solo. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is Solo on?
Check: map. Procedural, generated by the game, on Solo.
Join
What do you do to join Solo?
Press F1 in Rust and enter client.connect 194.190.115.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.