FlailingNinja's Server
Offline 194.0.117.14:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:45 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/625
- 411/450
- 93/250
- 87/250
- 56/100
- 208/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on FlailingNinja's Server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does FlailingNinja's Server follow?
The rhythm of FlailingNinja's Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days ago the current world was made.
Tags
Which tags does FlailingNinja's Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from FlailingNinja's Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FlailingNinja's Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FlailingNinja's Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does FlailingNinja's Server hold among Rust servers?
Ranking for FlailingNinja's Server: #11,010 on seven-day player hours, top 50% of all ranked servers.
What is the population on FlailingNinja's Server?
Reading for FlailingNinja's Server: offline at this moment; last seen 5 days 15 hours ago. Check: players over seven days. Average 1, peak 1.
Server
What location is FlailingNinja's Server hosted in?
No region comes from FlailingNinja's Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 194.0.117.14:28015.
What Rust version is FlailingNinja's Server on?
Rust network protocol 2635 and build 168909 on Windows is the build FlailingNinja's Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on FlailingNinja's Server, and is it online?
FlailingNinja's Server reports offline. The last reading came 5 days 15 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 14 September 2026.
Map and rules
How is FlailingNinja's Server configured, and what rules are in force?
No gather rate appears in the name: FlailingNinja's Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is FlailingNinja's Server on?
The game generates a procedural map for FlailingNinja's Server.
Join
What do you do to join FlailingNinja's Server?
To join: start Rust, press F1 and type client.connect 194.0.117.14:28015. Or press Launch Rust here and Steam opens the game and connects you.