N
Offline 193.69.35.67:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 136/250
- 118/200
- 13/250
- 20/250
- 10/100
- 18/200
Quick answers
from the figures on this pageWipe schedule
How often does N wipe, and when?
The rhythm of N's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 46 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on N?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from N. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does N appear in Rust Metrics lists and filters?
On Rust Metrics, N sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does N sit in the rankings?
Player hours over seven days put N at #13,265, in the top – of all ranked servers.
What is the population on N?
Status for N: offline. Last seen 39 days 19 hours ago.
Operator and location
Which location does N run from?
No region comes from N. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.69.35.67:28015.
What Rust version is N on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by N. To get in, your game needs the same protocol; Steam applies the update.
How reliable is N, and is it online now?
N reports offline. The last reading came 39 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
How is N configured, and what rules are in force?
No gather rate appears in the name: N. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is N on?
Check: map. Procedural, generated by the game, on N.
How to join
What do you do to join N?
Press F1 in Rust and enter client.connect 193.69.35.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.