Your Server Name
Offline 193.57.88.145:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 533/550
- 417/450
- 74/250
- 68/250
- 55/100
- 183/200
Quick answers
from the figures on this pageWipe timing
How often does Your Server Name wipe, and when?
Its rhythm cannot be told from the wipes of Your Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 7 hours ago the current world was made.
Tags
How should you read the tags on Your Server Name?
These are the tags Your Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Your Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Your Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Your Server Name sit in the rankings?
Ranking for Your Server Name: #14,201 on seven-day player hours, top 65% of all ranked servers.
What is the population on Your Server Name?
Your Server Name is not responding; status offline, last seen 16 days 18 hours ago.
Server
What location is Your Server Name hosted in?
Reading: location. Your Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 193.57.88.145:28015.
What Rust version is Your Server Name on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Your Server Name. To get in, your game needs the same protocol; Steam applies the update.
Is Your Server Name up, and how often does it stay up?
Check: connection. Your Server Name is offline at this moment. Last contact was 16 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.
Settings and map
How is Your Server Name configured, and what rules are in force?
No gather rate appears in the name: Your Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Your Server Name?
Check: map. Procedural, generated by the game, on Your Server Name.
Connection
How do you connect to Your Server Name?
To join: start Rust, press F1 and type client.connect 193.57.88.145:28015. Or press Launch Rust here and Steam opens the game and connects you.