scr
Offline 193.32.202.71:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/275
- 19/250
- 20/250
- 162/200
- 61/200
- 31/100
Quick answers
from the figures on this pageWipe schedule
When does scr wipe?
To tell the rhythm of scr, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on scr?
These are the tags scr publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does scr appear in Rust Metrics lists and filters?
These Rust Metrics lists carry scr: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does scr sit in the rankings?
Player hours over seven days put scr at #15,519, in the top 71% of all ranked servers.
What is the population on scr?
Status for scr: offline. Last seen 15 days 14 hours ago.
Operator and location
Which location does scr run from?
Reading: location. scr gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 193.32.202.71:28015.
What Rust version is scr on?
Reading: scr, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is scr, and is it online now?
scr reports offline. The last reading came 15 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 12 October 2026.
Map and rules
What settings and rules apply on scr?
Check: gather rate. The name scr does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is scr on?
Check: map. Procedural, generated by the game, on scr.
How to join
How do you connect to scr?
Press F1 in Rust and enter client.connect 193.32.202.71:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.