My Devblog 266 Server
Offline 193.27.19.235:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:24 UTC16d ago | 1 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 277/250
- 209/225
- 19/250
- 21/250
- 25/100
- 94/200
Quick answers
from the figures on this pageWipe schedule
What happens on My Devblog 266 Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does My Devblog 266 Server wipe?
Its rhythm cannot be told from the wipes of My Devblog 266 Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 19 hours ago.
Tag meanings
Which tags does My Devblog 266 Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; v2388 (Protocol): Your game must run protocol 2388 to get in; cs81862 (Build): Build 81862; ptrak (Networking): RakNet carries the traffic, as standard for Rust; h4707d878 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from My Devblog 266 Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Devblog 266 Server?
On Rust Metrics, My Devblog 266 Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Population
What position does My Devblog 266 Server hold among Rust servers?
Player hours over seven days put My Devblog 266 Server at #15,222, in the top 70% of all ranked servers.
What player count does My Devblog 266 Server carry?
Status for My Devblog 266 Server: offline. Last seen 14 days 19 hours ago.
Server details
What location is My Devblog 266 Server hosted in?
No region tag on My Devblog 266 Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.27.19.235:28015.
What Rust version is My Devblog 266 Server on?
Version check: Rust network protocol 2388 and build 81862 on Windows, run by My Devblog 266 Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Devblog 266 Server, and is it online?
Check: connection. My Devblog 266 Server is offline at this moment. Last contact was 14 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What settings and rules apply on My Devblog 266 Server?
No gather rate appears in the name: My Devblog 266 Server. No group limit is published. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
What map is My Devblog 266 Server on?
Check: map. Procedural, generated by the game, on My Devblog 266 Server.
Join
What do you do to join My Devblog 266 Server?
Press F1 in Rust and enter client.connect 193.27.19.235:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.