RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h168 Scan5 min
‹ All servers193.25.252.119:28116
Online Full Queue Fresh wipe Wipe due No query

RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27

Online EU 193.25.252.119:28116 checked 15m ago

trio vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 54 108 161 215 PAX 5 /215

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 77,330 ×1000

Entities

48 h range 65,081–77,725 · memory 2,994 MB
1239 ET SINCE RESTART 18:00

Uptime

18 h 0 min since its last restart, at the last reading
7-day average13peak 72
Rank#824top 4% · #368 in EU
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,994MB48 h peak 25 players
REC 1

Players

AveragePeak
01020304001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #88 of the trio servers (top 14%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak58players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctSat 24 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 36, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:01 UTC2d ago 36 – running 8
Sat 24 Oct, 18:33 UTC5d ago 66 halved by day 1 2.8 days 50
Sat 24 Oct, 09:58 UTC5d ago 72 – 0.4 days 5
Tue 20 Oct, 12:01 UTC9d ago 15 halved by day 2 3.9 days 2
Sat 17 Oct, 12:01 UTC12d ago 19 halved by day 1 3 days 2
Tue 13 Oct, 09:54 UTC16d ago 9 halved by day 2 4.1 days 3
Sat 10 Oct, 09:59 UTC19d ago 23 halved by day 1 3 days 0
Tue 6 Oct, 09:54 UTC23d ago 11 halved by day 1 4 days 1
Sat 3 Oct, 10:26 UTC26d ago 9 held half 3 days 2
Thu 1 Oct, 17:41 UTC FW28d ago 4 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 when wipe day comes?

An average of 58 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1.5 it fell below half when it didn't.

How often does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 wipe, and when?

No next wipe can be predicted for RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 11 hours ago.

Tags

Which tags does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp215 (Max players): 215 slots in total; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): The server browser files it under Europe from RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?

A rustops.org hostname comes from RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27; 1 other server we track publishes one too, so the same operator most likely runs them.

Which lists and filters on Rust Metrics show RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?

Rust Metrics lists featuring RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27: EU Rust servers, checked, Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days; Average players: 10+ on average.

Occupancy

Where does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 sit in the rankings?

Player hours over the last seven days put RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 at #824, #368 in Europe, in the top 4% of all ranked servers. Check: group rank. #88 among trio servers.

What player count does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 carry?

5 of 215 slots are filled on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 right now. Check: players over seven days. Average 13, peak 72. Check: 48-hour peak. 19:00 UTC, 20 players on average.

Server

Which location does RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 run from?

Its EU tag places RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.25.252.119:28116.

What Rust version is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 77,725 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,510 MB. What players call lag comes from low fps and an entity count on the rise.

Is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 up, and how often does it stay up?

RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 reports online. Status: normal. By its reported uptime, the last restart was roughly 18 hours ago. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 configured, and what rules are in force?

No gather rate appears in the name: RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27. Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27 on?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Wiped 2 days ago.

How to join

What do you do to join RustOps - Solo/Duo #2 | FULLWIPE 27/10 27.10 10/27?

Press F1 in Rust and enter client.connect 193.25.252.119:28116. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rustops.org.

PLACARDS

Server tags

what each one means

Published as mp215,ptrak,$r?,v2635,^v,EU,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp215
Max players 215 slots in total.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.