RUST METRICSFlight deck · live data
Data live Servers11,718 Players61,678 Populated3,282 Fresh wipes 3 h174 Scan5 min
‹ All servers193.233.122.106:28047
Offline Full Queue Fresh wipe Wipe due No query

tyhfwstefhjk

Offline 193.233.122.106:28047 checked 38d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,445top 67%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does tyhfwstefhjk follow?

The rhythm of tyhfwstefhjk's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 38 days 10 hours ago.

Lists and filters

How should you read the tags on tyhfwstefhjk?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from tyhfwstefhjk. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does tyhfwstefhjk appear in Rust Metrics lists and filters?

Rust Metrics lists featuring tyhfwstefhjk: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does tyhfwstefhjk sit in the rankings?

Ranking for tyhfwstefhjk: #15,445 on seven-day player hours, top 67% of all ranked servers.

How full does tyhfwstefhjk get?

Status for tyhfwstefhjk: offline. Last seen 38 days 10 hours ago.

Server

What location is tyhfwstefhjk hosted in?

No region tag on tyhfwstefhjk. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.233.122.106:28047.

What Rust version is tyhfwstefhjk on?

Rust network protocol 2633 and build 164530 on Windows is the build tyhfwstefhjk runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on tyhfwstefhjk, and is it online?

tyhfwstefhjk reports offline. The last reading came 38 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.

Settings and map

What settings and rules apply on tyhfwstefhjk?

Reading the name gives no gather rate for tyhfwstefhjk. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is tyhfwstefhjk on?

Procedural map on tyhfwstefhjk, made by the game's generator.

How to join

What do you do to join tyhfwstefhjk?

To join: start Rust, press F1 and type client.connect 193.233.122.106:28047. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.