RUST METRICSFlight deck · live data
Data live Servers11,826 Players80,135 Populated3,731 Fresh wipes 3 h265 Scan5 min
‹ All servers193.192.59.53:28100
Offline Full Queue Fresh wipe Wipe due No query

CanCan

Offline 193.192.59.53:28100 checked 39d ago

vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,503top 67%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does CanCan wipe?

The rhythm of CanCan's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 46 days 14 hours ago the current world was made.

Tags

How should you read the tags on CanCan?

These are the tags CanCan publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does CanCan appear in Rust Metrics lists and filters?

Rust Metrics lists featuring CanCan: Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

Where does CanCan sit in the rankings?

Player hours over seven days put CanCan at #15,503, in the top 67% of all ranked servers.

How full does CanCan get?

CanCan is not responding; status offline, last seen 39 days 11 hours ago.

Operator and location

Where does CanCan sit?

No region tag on CanCan. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 193.192.59.53:28100.

What Rust version is CanCan on?

Rust network protocol 2633 and build 164530 on Windows is the build CanCan runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on CanCan, and is it online?

Check: connection. CanCan is offline at this moment. Last contact was 39 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is CanCan configured, and what rules are in force?

Reading the name gives no gather rate for CanCan. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CanCan?

Check: map. Procedural, size 6,000, seed 2147483647, generated by the game on CanCan. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to CanCan?

To join: start Rust, press F1 and type client.connect 193.192.59.53:28100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.