tespoom
Online 193.192.59.248:28000 checked 10m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 4 · below 20 is lag, below 10 is badEntities
48 h range 81,984–84,694 · memory 2,904 MBUptime
6 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:38 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 546/625
- 433/450
- 162/250
- 59/100
- 199/250
- 314/225
Quick answers
from the figures on this pageWipe timing
What happens on tespoom when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does tespoom follow?
With the force wipe, once a month, tespoom wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 20 hours ago the current world was made.
Lists and filters
How should you read the tags on tespoom?
Tags published by tespoom, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^q (Premium): Check: access. Premium players only. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show tespoom?
These Rust Metrics lists carry tespoom: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Occupancy
What position does tespoom hold among Rust servers?
Ranking for tespoom: #15,179 on seven-day player hours, top 68% of all ranked servers.
What player count does tespoom carry?
0 of 50 slots are filled on tespoom right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does tespoom sit?
Reading: location. tespoom gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.192.59.248:28000.
What Rust version is tespoom on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by tespoom. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for tespoom?
Check: fps. Average 8 server fps over the last 48 hours, low of 4. Within range. Reading: 84,694 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,975 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is tespoom up, and how often does it stay up?
tespoom reports online. Status: normal. Reading: uptime. About 6 days 18 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is tespoom configured, and what rules are in force?
Check: gather rate. The name tespoom does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
Which map is live on tespoom?
Size 4,000 and seed 1101504968: the game generates the procedural map on tespoom from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to tespoom?
Press F1 in Rust and enter client.connect 193.192.59.248:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Check: access. Premium players only.