RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers193.181.211.100:28015
Online Full Queue Fresh wipe Wipe due No query

playerz.eu - we love gaming - served by webdock.io

Online 193.181.211.100:28015 checked 12m ago

pve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 29 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,486 ×1000

Entities

48 h range 109,072–111,486 · memory 2,684 MB
1239 ET SINCE RESTART 01:57

Uptime

1 h 57 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory2,684MBat the last reading
REC 1

Players

AveragePeak
0123403:0004:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304003:0004:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:05 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on playerz.eu - we love gaming - served by webdock.io when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does playerz.eu - we love gaming - served by webdock.io follow?

The rhythm of playerz.eu - we love gaming - served by webdock.io's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 4 hours ago.

Lists and filters

How should you read the tags on playerz.eu - we love gaming - served by webdock.io?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from playerz.eu - we love gaming - served by webdock.io. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does playerz.eu - we love gaming - served by webdock.io appear in Rust Metrics lists and filters?

On Rust Metrics, playerz.eu - we love gaming - served by webdock.io sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does playerz.eu - we love gaming - served by webdock.io sit in the rankings?

Player hours over seven days put playerz.eu - we love gaming - served by webdock.io at #15,339, in the top 69% of all ranked servers.

What is the population on playerz.eu - we love gaming - served by webdock.io?

0 of 100 slots are filled on playerz.eu - we love gaming - served by webdock.io right now. A seven-day average of 0 players is the reading.

Server

Where does playerz.eu - we love gaming - served by webdock.io sit?

Reading: location. playerz.eu - we love gaming - served by webdock.io gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.181.211.100:28015.

What Rust version is playerz.eu - we love gaming - served by webdock.io on?

Rust network protocol 2635 and build 168909 on Linux is the build playerz.eu - we love gaming - served by webdock.io runs. Matching protocol is required to join. Let Steam update your game.

How does playerz.eu - we love gaming - served by webdock.io perform?

Over the last 48 hours the average was 34 server fps; the floor was 29. Check: entities. The peak was 111,486, counting buildings, deployables and the rest of the world. Reading: 2,684 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is playerz.eu - we love gaming - served by webdock.io, and is it online now?

Check: connection. playerz.eu - we love gaming - served by webdock.io is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on playerz.eu - we love gaming - served by webdock.io?

Reading the name gives no gather rate for playerz.eu - we love gaming - served by webdock.io. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on playerz.eu - we love gaming - served by webdock.io?

From seed 6738, the game generates the procedural map on playerz.eu - we love gaming - served by webdock.io. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to playerz.eu - we love gaming - served by webdock.io?

Check: join. Open Rust, press F1, then enter client.connect 193.181.211.100:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://playerz.eu is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.