MyServer
Offline 193.161.14.82:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 404/500
- 458/475
- 971/1000
- 59/100
- 987/1000
- 27/250
Quick answers
from the figures on this pageReset cycle
When does MyServer wipe?
The rhythm of MyServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 38 days 6 hours ago.
Tag meanings
How should you read the tags on MyServer?
Tags published by MyServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MyServer?
Rust Metrics lists featuring MyServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does MyServer hold among Rust servers?
Player hours over seven days put MyServer at #14,098, in the top 61% of all ranked servers.
How full does MyServer get?
Reading for MyServer: offline at this moment; last seen 37 days 20 hours ago.
Server
Where does MyServer sit?
No region comes from MyServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.161.14.82:28015.
What Rust version is MyServer on?
Rust network protocol 2633 and build 164530 on Windows is the build MyServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is MyServer up, and how often does it stay up?
Reading: offline. MyServer last answered 37 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
How is MyServer configured, and what rules are in force?
Reading the name gives no gather rate for MyServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MyServer?
The game generates a procedural map for MyServer.
How to join
How do you connect to MyServer?
Check: join. Open Rust, press F1, then enter client.connect 193.161.14.82:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.