RUST METRICSFlight deck · live data
Data live Servers11,842 Players74,292 Populated3,699 Fresh wipes 3 h224 Scan5 min
‹ All servers193.159.31.10:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 193.159.31.10:28015 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,744top 64%
Last wipe36d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 15:26 UTC36d ago 1 – running 0
Mon 21 Sep, 14:02 UTC37d ago 1 – 1.1 days 1
Sun 20 Sep, 11:01 UTC39d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Vanilla Server?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Vanilla Server wipe, and when?

No next wipe can be predicted for Vanilla Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 36 days 20 hours ago.

Lists and filters

Which tags does Vanilla Server carry, and what do they mean?

These are the tags Vanilla Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Vanilla Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Vanilla Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Vanilla Server sit in the rankings?

Ranking for Vanilla Server: #14,744 on seven-day player hours, top 64% of all ranked servers.

How full does Vanilla Server get?

Status for Vanilla Server: offline. Last seen 36 days 19 hours ago.

Server

What location is Vanilla Server hosted in?

No region comes from Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.159.31.10:28015.

What Rust version is Vanilla Server on?

Reading: Vanilla Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Vanilla Server up, and how often does it stay up?

Reading: offline. Vanilla Server last answered 36 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Settings and map

How is Vanilla Server configured, and what rules are in force?

No gather rate appears in the name: Vanilla Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Vanilla Server on?

The game generates a procedural map for Vanilla Server.

How to join

What do you do to join Vanilla Server?

Check: join. Open Rust, press F1, then enter client.connect 193.159.31.10:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.