RUST METRICSFlight deck · live data
Data live Servers11,836 Players72,948 Populated3,667 Fresh wipes 3 h218 Scan5 min
‹ All servers193.138.245.206:28015
Offline Full Queue Fresh wipe Wipe due No query

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.206:28015 checked 22d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,986top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does LOCAL TEST SERVER - NO EAC wipe, and when?

Its rhythm cannot be told from the wipes of LOCAL TEST SERVER - NO EAC on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 1 hours ago the current world was made.

Tags

How should you read the tags on LOCAL TEST SERVER - NO EAC?

These are the tags LOCAL TEST SERVER - NO EAC publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LOCAL TEST SERVER - NO EAC?

On Rust Metrics, LOCAL TEST SERVER - NO EAC sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What position does LOCAL TEST SERVER - NO EAC hold among Rust servers?

Player hours over seven days put LOCAL TEST SERVER - NO EAC at #15,986, in the top 71% of all ranked servers.

What player count does LOCAL TEST SERVER - NO EAC carry?

Reading for LOCAL TEST SERVER - NO EAC: offline at this moment; last seen 22 days 17 hours ago.

Server details

What location is LOCAL TEST SERVER - NO EAC hosted in?

Reading: location. LOCAL TEST SERVER - NO EAC gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.138.245.206:28015.

What Rust version is LOCAL TEST SERVER - NO EAC on?

Reading: LOCAL TEST SERVER - NO EAC, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is LOCAL TEST SERVER - NO EAC, and is it online now?

Check: connection. LOCAL TEST SERVER - NO EAC is offline at this moment. Last contact was 22 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Map and rules

What rules does LOCAL TEST SERVER - NO EAC enforce, and what are its settings?

Check: gather rate. The name LOCAL TEST SERVER - NO EAC does not state one. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

What map is LOCAL TEST SERVER - NO EAC on?

Procedural map on LOCAL TEST SERVER - NO EAC, made by the game's generator.

How to join

How do you connect to LOCAL TEST SERVER - NO EAC?

Check: join. Open Rust, press F1, then enter client.connect 193.138.245.206:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.