LOCAL TEST SERVER - NO EAC
Offline 193.138.245.200:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/200
- 13/200
- 16/200
- 29/200
- 4/150
- 1/100
Quick answers
from the figures on this pageReset cycle
When does LOCAL TEST SERVER - NO EAC wipe?
To tell the rhythm of LOCAL TEST SERVER - NO EAC, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 15 hours ago.
Tags
Which tags does LOCAL TEST SERVER - NO EAC carry, and what do they mean?
These are the tags LOCAL TEST SERVER - NO EAC publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LOCAL TEST SERVER - NO EAC appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LOCAL TEST SERVER - NO EAC: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does LOCAL TEST SERVER - NO EAC sit in the rankings?
Ranking for LOCAL TEST SERVER - NO EAC: #15,758 on seven-day player hours, top 71% of all ranked servers.
What player count does LOCAL TEST SERVER - NO EAC carry?
LOCAL TEST SERVER - NO EAC is not responding; status offline, last seen 21 days 14 hours ago.
Server details
Where does LOCAL TEST SERVER - NO EAC sit?
No region comes from LOCAL TEST SERVER - NO EAC. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.138.245.200:28015.
What Rust version is LOCAL TEST SERVER - NO EAC on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by LOCAL TEST SERVER - NO EAC. Matching protocol is required to join. Let Steam update your game.
Is LOCAL TEST SERVER - NO EAC up, and how often does it stay up?
Check: connection. LOCAL TEST SERVER - NO EAC is offline at this moment. Last contact was 21 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Settings and map
How is LOCAL TEST SERVER - NO EAC configured, and what rules are in force?
Reading the name gives no gather rate for LOCAL TEST SERVER - NO EAC. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is LOCAL TEST SERVER - NO EAC on?
The game generates a procedural map for LOCAL TEST SERVER - NO EAC.
Connection
How can you get onto LOCAL TEST SERVER - NO EAC?
Press F1 in Rust and enter client.connect 193.138.245.200:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.