Local Rust Test
Offline 193.138.245.197:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/550
- 413/450
- 78/250
- 74/250
- 54/100
- 188/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local Rust Test follow?
Its rhythm cannot be told from the wipes of Local Rust Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 23 hours ago the current world was made.
Tags
How should you read the tags on Local Rust Test?
These are the tags Local Rust Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Rust Test?
On Rust Metrics, Local Rust Test sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Local Rust Test hold among Rust servers?
Player hours over seven days put Local Rust Test at #15,443, in the top 67% of all ranked servers.
What is the population on Local Rust Test?
Reading for Local Rust Test: offline at this moment; last seen 36 days 19 hours ago.
Server
What location is Local Rust Test hosted in?
Reading: location. Local Rust Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 193.138.245.197:28015.
What Rust version is Local Rust Test on?
Rust network protocol 2633 and build 165217 on Windows is the build Local Rust Test runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local Rust Test, and is it online?
Local Rust Test reports offline. The last reading came 36 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Map and rules
What settings and rules apply on Local Rust Test?
Check: gather rate. The name Local Rust Test does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local Rust Test on?
Procedural map on Local Rust Test, made by the game's generator.
How to join
What do you do to join Local Rust Test?
Press F1 in Rust and enter client.connect 193.138.245.197:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.