RUST METRICSFlight deck · live data
Data live Servers11,877 Players95,616 Populated4,087 Fresh wipes 3 h153 Scan5 min
‹ All servers193.135.10.247:15151
Offline Full Queue Fresh wipe Wipe due No query

A new Gameserver powered by Host-Unlimited.de

Offline EU 193.135.10.247:15151 checked 1d ago

COM 1 · connect

Server instruments

last reading Sun 21:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,371 ×1000

Entities

48 h range 45,371–47,272 · memory 2,083 MB
1239 ET SINCE RESTART 3D 01H

Uptime

3 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#6,163top 28% · #1893 in EU
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,083MBat the last reading
REC 1

Players

AveragePeak
0123419:0020:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:56 UTC24d ago 3 – running 0
Sat 19 Sep, 19:18 UTC37d ago 2 halved by day 3 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on A new Gameserver powered by Host-Unlimited.de when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 10 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

When does A new Gameserver powered by Host-Unlimited.de wipe?

To tell the rhythm of A new Gameserver powered by Host-Unlimited.de, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 7 hours ago the current world was made.

Tags

Which tags does A new Gameserver powered by Host-Unlimited.de carry, and what do they mean?

These are the tags A new Gameserver powered by Host-Unlimited.de publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show A new Gameserver powered by Host-Unlimited.de?

On Rust Metrics, A new Gameserver powered by Host-Unlimited.de sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A new Gameserver powered by Host-Unlimited.de hold among Rust servers?

Top 28% of all ranked servers: A new Gameserver powered by Host-Unlimited.de takes #6,163 on seven-day player hours and #1,893 in Europe.

What is the population on A new Gameserver powered by Host-Unlimited.de?

Reading for A new Gameserver powered by Host-Unlimited.de: offline at this moment; last seen 45 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

What location is A new Gameserver powered by Host-Unlimited.de hosted in?

Its EU tag places A new Gameserver powered by Host-Unlimited.de in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 193.135.10.247:15151.

What Rust version is A new Gameserver powered by Host-Unlimited.de on?

Reading: A new Gameserver powered by Host-Unlimited.de, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for A new Gameserver powered by Host-Unlimited.de?

Over the last 48 hours the average was 55 server fps; the floor was 50. Check: entities. The peak was 47,272, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,083 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on A new Gameserver powered by Host-Unlimited.de, and is it online?

Reading: offline. A new Gameserver powered by Host-Unlimited.de last answered 45 hours ago. Reading: uptime. About 3 days 1 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 142 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is A new Gameserver powered by Host-Unlimited.de configured, and what rules are in force?

No gather rate appears in the name: A new Gameserver powered by Host-Unlimited.de. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A new Gameserver powered by Host-Unlimited.de?

Check: map. Procedural, size 3,000, seed 12345, generated by the game on A new Gameserver powered by Host-Unlimited.de. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto A new Gameserver powered by Host-Unlimited.de?

Check: join. Open Rust, press F1, then enter client.connect 193.135.10.247:15151. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.