local lab
Offline 193.109.120.138:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:30 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 139/250
- 173/250
- 528/675
- 31/100
- 613/775
- 498/625
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on local lab?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does local lab wipe, and when?
To tell the rhythm of local lab, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 8 hours ago.
Lists and filters
Which tags does local lab carry, and what do they mean?
Tags published by local lab, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show local lab?
These Rust Metrics lists carry local lab: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does local lab hold among Rust servers?
Player hours over seven days put local lab at #13,695, in the top 62% of all ranked servers.
What is the population on local lab?
Status for local lab: offline. Last seen 22 days 7 hours ago.
Server
What location is local lab hosted in?
No region comes from local lab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.109.120.138:28015.
What Rust version is local lab on?
Version check: Rust network protocol 2634 and build 167058 on Windows, run by local lab. Matching protocol is required to join. Let Steam update your game.
What is the uptime on local lab, and is it online?
local lab reports offline. The last reading came 22 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Map and rules
What settings and rules apply on local lab?
Reading the name gives no gather rate for local lab. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is local lab on?
Procedural map on local lab, made by the game's generator.
Connection
How do you connect to local lab?
Check: join. Open Rust, press F1, then enter client.connect 193.109.120.138:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.