RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers192.99.39.57:27034
Online Full Queue Fresh wipe Wipe due No query

Seedy Rust

Online 192.99.39.57:27034 checked 10m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 203,067 ×1000

Entities

48 h range 200,953–203,365 · memory 5,058 MB
1239 ET SINCE RESTART 3D 18H

Uptime

3 days 18 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory5,058MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:39 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Seedy Rust when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.

When does Seedy Rust wipe?

Its rhythm cannot be told from the wipes of Seedy Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on Seedy Rust?

These are the tags Seedy Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Seedy Rust?

On Rust Metrics, Seedy Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Seedy Rust sit in the rankings?

Ranking for Seedy Rust: #15,268 on seven-day player hours, top 68% of all ranked servers.

What is the population on Seedy Rust?

Current headcount on Seedy Rust: 0 players, 40 slots available. A seven-day average of 0 players is the reading.

Server

What location is Seedy Rust hosted in?

Reading: location. Seedy Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.99.39.57:27034.

What Rust version is Seedy Rust on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Seedy Rust. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Seedy Rust?

Over the last 48 hours the average was 40 server fps; the floor was 38. Peak entity count: 203,365. Buildings, deployables and all else included. Check: memory. Peak use was 5,300 MB. Expect lag when fps falls and entities climb.

How reliable is Seedy Rust, and is it online now?

Check: connection. Seedy Rust is online at this moment. By its reported uptime, the last restart was roughly 3 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Seedy Rust enforce, and what are its settings?

Check: gather rate. The name Seedy Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Seedy Rust?

From seed 1, the game generates the procedural map on Seedy Rust. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Seedy Rust?

Check: join. Open Rust, press F1, then enter client.connect 192.99.39.57:27034. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://www.gamehostbros.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.