RUST METRICSFlight deck · live data
Data live Servers11,673 Players48,102 Populated3,006 Fresh wipes 3 h99 Scan5 min
‹ All servers192.67.33.14:28025
Offline Full Queue Fresh wipe Wipe due No query

EAC Local Research

Offline 192.67.33.14:28025 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,986top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does EAC Local Research wipe, and when?

To tell the rhythm of EAC Local Research, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 7 hours ago.

Tags

Which tags does EAC Local Research carry, and what do they mean?

Tags published by EAC Local Research, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show EAC Local Research?

Rust Metrics lists featuring EAC Local Research: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does EAC Local Research hold among Rust servers?

Player hours over seven days put EAC Local Research at #15,986, in the top 71% of all ranked servers.

What player count does EAC Local Research carry?

Status for EAC Local Research: offline. Last seen 23 days 7 hours ago.

Server

Where does EAC Local Research sit?

No region comes from EAC Local Research. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.67.33.14:28025.

What Rust version is EAC Local Research on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by EAC Local Research. Check: protocol. To join, your game must match; Steam handles the update.

Is EAC Local Research up, and how often does it stay up?

Check: connection. EAC Local Research is offline at this moment. Last contact was 23 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.

Map and rules

How is EAC Local Research configured, and what rules are in force?

Check: gather rate. The name EAC Local Research does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is EAC Local Research on?

Check: map. Procedural, generated by the game, on EAC Local Research.

Join

How can you get onto EAC Local Research?

Check: join. Open Rust, press F1, then enter client.connect 192.67.33.14:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.