RUST METRICSFlight deck · live data
Data live Servers11,639 Players47,599 Populated3,178 Fresh wipes 3 h100 Scan5 min
‹ All servers192.63.87.125:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 192.63.87.125:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,725top 67%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Vanilla Server follow?

Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 17 hours ago.

Lists and filters

Which tags does Vanilla Server carry, and what do they mean?

These are the tags Vanilla Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Vanilla Server?

On Rust Metrics, Vanilla Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Vanilla Server hold among Rust servers?

Ranking for Vanilla Server: #15,725 on seven-day player hours, top 67% of all ranked servers.

How full does Vanilla Server get?

Status for Vanilla Server: offline. Last seen 31 days 16 hours ago.

Server

What location is Vanilla Server hosted in?

No region comes from Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.63.87.125:28015.

What Rust version is Vanilla Server on?

Reading: Vanilla Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Vanilla Server, and is it online now?

Reading: offline. Vanilla Server last answered 31 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

What rules does Vanilla Server enforce, and what are its settings?

Check: gather rate. The name Vanilla Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

How to join

How can you get onto Vanilla Server?

Press F1 in Rust and enter client.connect 192.63.87.125:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.