Vanilla Server
Offline 192.63.87.125:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 465/475
- 262/225
- 30/250
- 33/250
- 143/200
- 55/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Vanilla Server follow?
Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 17 hours ago.
Lists and filters
Which tags does Vanilla Server carry, and what do they mean?
These are the tags Vanilla Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Vanilla Server?
On Rust Metrics, Vanilla Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Vanilla Server hold among Rust servers?
Ranking for Vanilla Server: #15,725 on seven-day player hours, top 67% of all ranked servers.
How full does Vanilla Server get?
Status for Vanilla Server: offline. Last seen 31 days 16 hours ago.
Server
What location is Vanilla Server hosted in?
No region comes from Vanilla Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.63.87.125:28015.
What Rust version is Vanilla Server on?
Reading: Vanilla Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Vanilla Server, and is it online now?
Reading: offline. Vanilla Server last answered 31 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Settings and map
What rules does Vanilla Server enforce, and what are its settings?
Check: gather rate. The name Vanilla Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Vanilla Server?
The game generates a procedural map for Vanilla Server.
How to join
How can you get onto Vanilla Server?
Press F1 in Rust and enter client.connect 192.63.87.125:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.