RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h18 Scan5 min
‹ All servers192.240.249.4:28015
Offline Full Queue Fresh wipe Wipe due No query

Testcontainers Rust Server

Offline 192.240.249.4:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,230top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Testcontainers Rust Server follow?

To tell the rhythm of Testcontainers Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on Testcontainers Rust Server?

These are the tags Testcontainers Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Testcontainers Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Testcontainers Rust Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Testcontainers Rust Server hold among Rust servers?

Ranking for Testcontainers Rust Server: #15,230 on seven-day player hours, top 70% of all ranked servers.

What is the population on Testcontainers Rust Server?

Status for Testcontainers Rust Server: offline. Last seen 11 days 10 hours ago.

Server details

Where does Testcontainers Rust Server sit?

No region comes from Testcontainers Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.240.249.4:28015.

What Rust version is Testcontainers Rust Server on?

Reading: Testcontainers Rust Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Testcontainers Rust Server, and is it online?

Reading: offline. Testcontainers Rust Server last answered 11 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Rules and settings

How is Testcontainers Rust Server configured, and what rules are in force?

No gather rate appears in the name: Testcontainers Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Testcontainers Rust Server on?

Check: map. Procedural, generated by the game, on Testcontainers Rust Server.

How to join

How can you get onto Testcontainers Rust Server?

To join: start Rust, press F1 and type client.connect 192.240.249.4:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.