RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers192.240.247.129:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.247.129:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,412top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Test kit Rust server follow?

The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 days 4 hours ago.

Tag meanings

Which tags does Test kit Rust server carry, and what do they mean?

These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test kit Rust server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Test kit Rust server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Test kit Rust server sit in the rankings?

Player hours over seven days put Test kit Rust server at #15,412, in the top 69% of all ranked servers.

How full does Test kit Rust server get?

Reading for Test kit Rust server: offline at this moment; last seen 8 days 4 hours ago.

Operator and location

What location is Test kit Rust server hosted in?

No region tag on Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.240.247.129:28015.

What Rust version is Test kit Rust server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Test kit Rust server. Check: protocol. To join, your game must match; Steam handles the update.

Is Test kit Rust server up, and how often does it stay up?

Check: connection. Test kit Rust server is offline at this moment. Last contact was 8 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.

Rules and settings

How is Test kit Rust server configured, and what rules are in force?

Check: gather rate. The name Test kit Rust server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Test kit Rust server?

Check: map. Procedural, generated by the game, on Test kit Rust server.

How to join

How can you get onto Test kit Rust server?

Press F1 in Rust and enter client.connect 192.240.247.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.