RUST METRICSFlight deck · live data
Data live Servers11,619 Players44,402 Populated2,996 Fresh wipes 3 h128 Scan5 min
‹ All servers192.240.247.105:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.247.105:28015 checked 8d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,146top 59%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Test kit Rust server wipe, and when?

The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 18 hours ago the current world was made.

Tags

How should you read the tags on Test kit Rust server?

These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Test kit Rust server?

These Rust Metrics lists carry Test kit Rust server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Test kit Rust server hold among Rust servers?

Ranking for Test kit Rust server: #13,146 on seven-day player hours, top 59% of all ranked servers.

How full does Test kit Rust server get?

Test kit Rust server is not responding; status offline, last seen 8 days 18 hours ago.

Server details

Which location does Test kit Rust server run from?

No region comes from Test kit Rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.240.247.105:28015.

What Rust version is Test kit Rust server on?

Rust network protocol 2634 and build 167781 on Linux is the build Test kit Rust server runs. Matching protocol is required to join. Let Steam update your game.

Is Test kit Rust server up, and how often does it stay up?

Reading: offline. Test kit Rust server last answered 8 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

What settings and rules apply on Test kit Rust server?

Reading the name gives no gather rate for Test kit Rust server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Test kit Rust server?

Check: map. Procedural, generated by the game, on Test kit Rust server.

How to join

How do you connect to Test kit Rust server?

Press F1 in Rust and enter client.connect 192.240.247.105:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.