RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,590 Populated2,938 Fresh wipes 3 h91 Scan5 min
‹ All servers192.240.244.64:28015
Offline Full Queue Fresh wipe Wipe due No query

Testcontainers Rust Server

Offline 192.240.244.64:28015 checked 35d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Testcontainers Rust Server wipe, and when?

To tell the rhythm of Testcontainers Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 35 days 16 hours ago the current world was made.

Lists and filters

How should you read the tags on Testcontainers Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Testcontainers Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Testcontainers Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Testcontainers Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Testcontainers Rust Server sit in the rankings?

Ranking for Testcontainers Rust Server: #15,498 on seven-day player hours, top 68% of all ranked servers.

What player count does Testcontainers Rust Server carry?

Reading for Testcontainers Rust Server: offline at this moment; last seen 35 days 16 hours ago.

Operator and location

Which location does Testcontainers Rust Server run from?

No region comes from Testcontainers Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.240.244.64:28015.

What Rust version is Testcontainers Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is the build Testcontainers Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Testcontainers Rust Server, and is it online?

Reading: offline. Testcontainers Rust Server last answered 35 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Testcontainers Rust Server?

Check: gather rate. The name Testcontainers Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Testcontainers Rust Server on?

Check: map. Procedural, generated by the game, on Testcontainers Rust Server.

How to join

How do you connect to Testcontainers Rust Server?

To join: start Rust, press F1 and type client.connect 192.240.244.64:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.