RUST METRICSFlight deck · live data
Data live Servers11,630 Players46,342 Populated3,160 Fresh wipes 3 h93 Scan5 min
‹ All servers192.240.241.46:28015
Offline Full Queue Fresh wipe Wipe due No query

Testcontainers Rust Server

Offline 192.240.241.46:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,152top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Testcontainers Rust Server wipe, and when?

To tell the rhythm of Testcontainers Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 1 hours ago.

Lists and filters

How should you read the tags on Testcontainers Rust Server?

Tags published by Testcontainers Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Testcontainers Rust Server?

On Rust Metrics, Testcontainers Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Testcontainers Rust Server sit in the rankings?

Ranking for Testcontainers Rust Server: #15,152 on seven-day player hours, top 70% of all ranked servers.

What player count does Testcontainers Rust Server carry?

Testcontainers Rust Server is not responding; status offline, last seen 13 days 1 hours ago.

Server details

What location is Testcontainers Rust Server hosted in?

No region comes from Testcontainers Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.240.241.46:28015.

What Rust version is Testcontainers Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Testcontainers Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Testcontainers Rust Server up, and how often does it stay up?

Check: connection. Testcontainers Rust Server is offline at this moment. Last contact was 13 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Settings and map

How is Testcontainers Rust Server configured, and what rules are in force?

Check: gather rate. The name Testcontainers Rust Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Testcontainers Rust Server on?

Procedural map on Testcontainers Rust Server, made by the game's generator.

Connection

How do you connect to Testcontainers Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 192.240.241.46:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.