Test kit Rust server
Offline 192.240.237.127:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 196/250
- 182/200
- 16/250
- 14/250
- 15/100
- 90/200
Quick answers
from the figures on this pageWipe timing
How often does Test kit Rust server wipe, and when?
The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.
Tags
How should you read the tags on Test kit Rust server?
These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test kit Rust server?
On Rust Metrics, Test kit Rust server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Test kit Rust server sit in the rankings?
Ranking for Test kit Rust server: #13,145 on seven-day player hours, top 59% of all ranked servers.
What player count does Test kit Rust server carry?
Test kit Rust server is not responding; status offline, last seen 7 days 23 hours ago.
Operator and location
Where does Test kit Rust server sit?
No region tag on Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 192.240.237.127:28015.
What Rust version is Test kit Rust server on?
Reading: Test kit Rust server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Test kit Rust server up, and how often does it stay up?
Test kit Rust server reports offline. The last reading came 7 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
What settings and rules apply on Test kit Rust server?
Check: gather rate. The name Test kit Rust server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.
What map is Test kit Rust server on?
The game generates a procedural map for Test kit Rust server.
Connection
What do you do to join Test kit Rust server?
Press F1 in Rust and enter client.connect 192.240.237.127:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.