RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers192.240.237.127:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.237.127:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,145top 59%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Test kit Rust server wipe, and when?

The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.

Tags

How should you read the tags on Test kit Rust server?

These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Test kit Rust server?

On Rust Metrics, Test kit Rust server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Test kit Rust server sit in the rankings?

Ranking for Test kit Rust server: #13,145 on seven-day player hours, top 59% of all ranked servers.

What player count does Test kit Rust server carry?

Test kit Rust server is not responding; status offline, last seen 7 days 23 hours ago.

Operator and location

Where does Test kit Rust server sit?

No region tag on Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 192.240.237.127:28015.

What Rust version is Test kit Rust server on?

Reading: Test kit Rust server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Test kit Rust server up, and how often does it stay up?

Test kit Rust server reports offline. The last reading came 7 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

What settings and rules apply on Test kit Rust server?

Check: gather rate. The name Test kit Rust server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is off. That is Valve's anti-cheat.

What map is Test kit Rust server on?

The game generates a procedural map for Test kit Rust server.

Connection

What do you do to join Test kit Rust server?

Press F1 in Rust and enter client.connect 192.240.237.127:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.