RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers192.230.146.158:28015
Offline Full Queue Fresh wipe Wipe due No query

Windows Server w/ RustOxideUpdate

Offline 192.230.146.158:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,247top 58%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 01:24 UTC37d ago 1 – running 0
Sun 20 Sep, 17:20 UTC39d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Windows Server w/ RustOxideUpdate?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Windows Server w/ RustOxideUpdate wipe?

To tell the rhythm of Windows Server w/ RustOxideUpdate, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 15 hours ago.

Tag meanings

How should you read the tags on Windows Server w/ RustOxideUpdate?

These are the tags Windows Server w/ RustOxideUpdate publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165049 (Build): Game build reading: 165049; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Windows Server w/ RustOxideUpdate?

On Rust Metrics, Windows Server w/ RustOxideUpdate sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Windows Server w/ RustOxideUpdate sit in the rankings?

Player hours over seven days put Windows Server w/ RustOxideUpdate at #13,247, in the top 58% of all ranked servers.

How full does Windows Server w/ RustOxideUpdate get?

Windows Server w/ RustOxideUpdate is not responding; status offline, last seen 37 days 14 hours ago.

Server

Which location does Windows Server w/ RustOxideUpdate run from?

Reading: location. Windows Server w/ RustOxideUpdate gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.230.146.158:28015.

What Rust version is Windows Server w/ RustOxideUpdate on?

Reading: Windows Server w/ RustOxideUpdate, Rust network protocol 2633 and build 165049, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Windows Server w/ RustOxideUpdate, and is it online?

Check: connection. Windows Server w/ RustOxideUpdate is offline at this moment. Last contact was 37 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What rules does Windows Server w/ RustOxideUpdate enforce, and what are its settings?

Reading the name gives no gather rate for Windows Server w/ RustOxideUpdate. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Windows Server w/ RustOxideUpdate on?

Check: map. Procedural, generated by the game, on Windows Server w/ RustOxideUpdate.

Join

How do you connect to Windows Server w/ RustOxideUpdate?

Press F1 in Rust and enter client.connect 192.230.146.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165049,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165049
Build Game build reading: 165049.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.