RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,316 Populated4,103 Fresh wipes 3 h158 Scan5 min
‹ All servers192.166.133.144:28015
Offline Full Queue Fresh wipe Wipe due No query

╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜

Offline 192.166.133.144:28015 checked 22h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,771top 44%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct13 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctTue 6 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:33 UTC7d ago 1 – running 0
Tue 6 Oct, 01:23 UTC21d ago 1 held half 13.8 days 0
Sat 3 Oct, 02:42 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ follow?

There is no next wipe to predict: ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 22 hours ago.

Lists and filters

How should you read the tags on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

On Rust Metrics, ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ sits in these lists: EU Rust servers, checked and Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ sit in the rankings?

Player hours over seven days put ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ at #9,771, in the top 44% of all ranked servers.

What is the population on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ is not responding; status offline, last seen 22 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Operator and location

What location is ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ hosted in?

The name of ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.166.133.144:28015.

What Rust version is ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜. Matching protocol is required to join. Let Steam update your game.

What is the uptime on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜, and is it online?

Check: connection. ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜ is offline at this moment. Last contact was 22 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Settings and map

What settings and rules apply on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

No gather rate appears in the name: ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

The game generates a procedural map for ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜.

Join

How can you get onto ╨│╨╡╨╝╨░╤В╨╛╨│╨╡╨╜?

To join: start Rust, press F1 and type client.connect 192.166.133.144:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.