Server staging
Offline 192.157.227.216:28015 checked 18h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 07:52 UTC28d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 446/475
- 386/375
- 48/250
- 30/250
- 49/100
- 147/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Server staging?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Server staging wipe?
To tell the rhythm of Server staging, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 3 hours ago.
Tags
Which tags does Server staging carry, and what do they mean?
These are the tags Server staging publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169545 (Build): The server runs game build 169545; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server staging?
Rust Metrics lists featuring Server staging: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Server staging sit in the rankings?
Player hours over seven days put Server staging at #13,093, in the top 59% of all ranked servers.
What player count does Server staging carry?
Reading for Server staging: offline at this moment; last seen 18 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.
Operator and location
What location is Server staging hosted in?
Reading: location. Server staging gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 192.157.227.216:28015.
What Rust version is Server staging on?
Reading: Server staging, Rust network protocol 2635 and build 169545, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Server staging up, and how often does it stay up?
Check: connection. Server staging is offline at this moment. Last contact was 18 hours ago. Reading: 1% uptime over the last 7 full days. It was up 2 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is Server staging configured, and what rules are in force?
Reading the name gives no gather rate for Server staging. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Server staging?
The game generates a procedural map for Server staging.
Connection
How can you get onto Server staging?
To join: start Rust, press F1 and type client.connect 192.157.227.216:28015. Or press Launch Rust here and Steam opens the game and connects you.