[EU/SWE] Playstar - TRIO
Online EU 192.121.44.93:28016 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 15 · below 20 is lag, below 10 is badEntities
48 h range 73,748–76,623 · memory 2,121 MBUptime
13 h 29 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:52 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 16:52 UTC19h
- WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 3Thu 12 Nov, 16:52 UTC14d 19h
- WPT 4Thu 19 Nov, 16:52 UTC21d 19h
- WPT 5Thu 26 Nov, 16:52 UTC28d 19h
- WPT 6Thu 3 Dec, 19:00 UTC35d 22hFW
- WPT 7Thu 10 Dec, 16:52 UTC42d 19h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:52 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 3 | halved by day 3 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC41d ago | 2 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 572/675
- 43/250
- 45/250
- 119/200
- 54/100
- 49/120
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU/SWE] Playstar - TRIO?
An average of 2 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.
When does [EU/SWE] Playstar - TRIO wipe?
Its tag guides the prediction: too few of [EU/SWE] Playstar - TRIO's wipes are on record to confirm its schedule. Due on Thursday 29 October at 16:52 UTC is its next wipe. The world in play was created 13 days 4 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
Which tags does [EU/SWE] Playstar - TRIO carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in from [EU/SWE] Playstar - TRIO. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [EU/SWE] Playstar - TRIO appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [EU/SWE] Playstar - TRIO: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Occupancy
Where does [EU/SWE] Playstar - TRIO sit in the rankings?
Player hours over the last seven days put [EU/SWE] Playstar - TRIO at #8,488, #2,135 in Europe, in the top 38% of all ranked servers.
What player count does [EU/SWE] Playstar - TRIO carry?
0 of 100 slots are filled on [EU/SWE] Playstar - TRIO right now. Check: players over seven days. Average 0, peak 1.
Server details
Where does [EU/SWE] Playstar - TRIO sit?
Its EU tag places [EU/SWE] Playstar - TRIO in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 192.121.44.93:28016.
What Rust version is [EU/SWE] Playstar - TRIO on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/SWE] Playstar - TRIO. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [EU/SWE] Playstar - TRIO within range?
Check: fps. Average 24 server fps over the last 48 hours, low of 15. Within range. Reading: 76,623 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,352 MB. What players call lag comes from low fps and an entity count on the rise.
Is [EU/SWE] Playstar - TRIO up, and how often does it stay up?
Reading: online. [EU/SWE] Playstar - TRIO answers right now. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is [EU/SWE] Playstar - TRIO configured, and what rules are in force?
No gather rate appears in the name: [EU/SWE] Playstar - TRIO. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Entry needs Rust's premium status. Anti-cheat reading: VAC on, Valve's system.
What map is [EU/SWE] Playstar - TRIO on?
From seed 2026, the game generates the procedural map on [EU/SWE] Playstar - TRIO. Its size is 3,600. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to [EU/SWE] Playstar - TRIO?
Press F1 in Rust and enter client.connect 192.121.44.93:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Entry needs Rust's premium status. You can find its website at https://discord.com/invite/gxJm7Pv.
