a1xddddddd1
Offline 190.5.59.38:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 233/250
- 16/250
- 20/250
- 112/200
- 44/200
- 43/100
Quick answers
from the figures on this pageReset cycle
How often does a1xddddddd1 wipe, and when?
Its rhythm cannot be told from the wipes of a1xddddddd1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days ago the current world was made.
Tags
How should you read the tags on a1xddddddd1?
Tags published by a1xddddddd1, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does a1xddddddd1 appear in Rust Metrics lists and filters?
On Rust Metrics, a1xddddddd1 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does a1xddddddd1 hold among Rust servers?
Player hours over seven days put a1xddddddd1 at #15,454, in the top – of all ranked servers.
What is the population on a1xddddddd1?
a1xddddddd1 is not responding; status offline, last seen 39 days ago.
Operator and location
What location is a1xddddddd1 hosted in?
No region tag on a1xddddddd1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 190.5.59.38:28015.
What Rust version is a1xddddddd1 on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by a1xddddddd1. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is a1xddddddd1, and is it online now?
a1xddddddd1 reports offline. The last reading came 39 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Rules and settings
How is a1xddddddd1 configured, and what rules are in force?
No gather rate appears in the name: a1xddddddd1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is a1xddddddd1 on?
Check: map. Procedural, generated by the game, on a1xddddddd1.
Join
What do you do to join a1xddddddd1?
Press F1 in Rust and enter client.connect 190.5.59.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.