Rust #12 hosted by LXLT Hosting
Offline 189.162.51.161:30000 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 513/525
- 418/450
- 52/250
- 55/250
- 60/100
- 167/200
Quick answers
from the figures on this pageWipe timing
When does Rust #12 hosted by LXLT Hosting wipe?
To tell the rhythm of Rust #12 hosted by LXLT Hosting, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 6 hours ago the current world was made.
Tags
How should you read the tags on Rust #12 hosted by LXLT Hosting?
Tags published by Rust #12 hosted by LXLT Hosting, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust #12 hosted by LXLT Hosting?
Rust Metrics lists featuring Rust #12 hosted by LXLT Hosting: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust #12 hosted by LXLT Hosting sit in the rankings?
Player hours over seven days put Rust #12 hosted by LXLT Hosting at #15,490, in the top 69% of all ranked servers.
What is the population on Rust #12 hosted by LXLT Hosting?
Rust #12 hosted by LXLT Hosting is not responding; status offline, last seen 39 days 2 hours ago.
Server details
Where does Rust #12 hosted by LXLT Hosting sit?
No region tag on Rust #12 hosted by LXLT Hosting. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 189.162.51.161:30000.
What Rust version is Rust #12 hosted by LXLT Hosting on?
Rust network protocol 2633 and build 164530 on Linux is the build Rust #12 hosted by LXLT Hosting runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rust #12 hosted by LXLT Hosting, and is it online?
Reading: offline. Rust #12 hosted by LXLT Hosting last answered 39 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Map and rules
How is Rust #12 hosted by LXLT Hosting configured, and what rules are in force?
Check: gather rate. The name Rust #12 hosted by LXLT Hosting does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rust #12 hosted by LXLT Hosting on?
From seed 1, the game generates the procedural map on Rust #12 hosted by LXLT Hosting. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Rust #12 hosted by LXLT Hosting?
To join: start Rust, press F1 and type client.connect 189.162.51.161:30000. Or press Launch Rust here and Steam opens the game and connects you.