RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers188.82.121.109:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Test Server

Offline 188.82.121.109:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,124top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 22:30 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Test Server?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rust Test Server follow?

To tell the rhythm of Rust Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 12 hours ago the current world was made.

Tags

Which tags does Rust Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Rust Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Test Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Test Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Rust Test Server hold among Rust servers?

Ranking for Rust Test Server: #14,124 on seven-day player hours, top 61% of all ranked servers.

What player count does Rust Test Server carry?

Reading for Rust Test Server: offline at this moment; last seen 33 days 11 hours ago.

Operator and location

Which location does Rust Test Server run from?

No region comes from Rust Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 188.82.121.109:28015.

What Rust version is Rust Test Server on?

Rust network protocol 2633 and build 165217 on Windows is the build Rust Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Test Server, and is it online?

Rust Test Server reports offline. The last reading came 33 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Settings and map

What rules does Rust Test Server enforce, and what are its settings?

Reading the name gives no gather rate for Rust Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Rust Test Server on?

Procedural map on Rust Test Server, made by the game's generator.

How to join

How can you get onto Rust Test Server?

Check: join. Open Rust, press F1, then enter client.connect 188.82.121.109:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.