My Test Server
Offline 188.70.1.98:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 596/675
- 379/525
- 47/250
- 37/250
- 133/200
- 153/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Test Server follow?
To tell the rhythm of My Test Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 9 hours ago the current world was made.
Tag meanings
Which tags does My Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from My Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Test Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does My Test Server sit in the rankings?
Player hours over seven days put My Test Server at #13,101, in the top 59% of all ranked servers.
What player count does My Test Server carry?
Reading for My Test Server: offline at this moment; last seen 6 days 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is My Test Server hosted in?
Reading: location. My Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.70.1.98:28015.
What Rust version is My Test Server on?
Reading: My Test Server, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Test Server up, and how often does it stay up?
Reading: offline. My Test Server last answered 6 days 8 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
How is My Test Server configured, and what rules are in force?
Check: gather rate. The name My Test Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Test Server on?
Procedural map on My Test Server, made by the game's generator.
Connection
How do you connect to My Test Server?
To join: start Rust, press F1 and type client.connect 188.70.1.98:28015. Or press Launch Rust here and Steam opens the game and connects you.