FORD Real Map
Offline 188.69.223.73:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 242/275
- 15/250
- 18/250
- 152/200
- 63/200
- 31/100
Quick answers
from the figures on this pageReset cycle
How often does FORD Real Map wipe, and when?
Its rhythm cannot be told from the wipes of FORD Real Map on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 19 hours ago.
Tag meanings
How should you read the tags on FORD Real Map?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from FORD Real Map. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show FORD Real Map?
Rust Metrics lists featuring FORD Real Map: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does FORD Real Map hold among Rust servers?
Ranking for FORD Real Map: #13,593 on seven-day player hours, top 57% of all ranked servers.
What player count does FORD Real Map carry?
Reading for FORD Real Map: offline at this moment; last seen 27 days 19 hours ago.
Server details
Where does FORD Real Map sit?
No region tag on FORD Real Map. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.69.223.73:28015.
What Rust version is FORD Real Map on?
Reading: FORD Real Map, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is FORD Real Map up, and how often does it stay up?
FORD Real Map reports offline. The last reading came 27 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
What rules does FORD Real Map enforce, and what are its settings?
Reading the name gives no gather rate for FORD Real Map. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is off. That is Valve's anti-cheat.
Connection
What do you do to join FORD Real Map?
Check: join. Open Rust, press F1, then enter client.connect 188.69.223.73:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.