RUST METRICSFlight deck · live data
Data live Servers11,753 Players84,590 Populated3,868 Fresh wipes 3 h169 Scan5 min
‹ All servers188.64.173.188:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Rust

Offline 188.64.173.188:28015 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,742top 66%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Local Rust follow?

Its rhythm cannot be told from the wipes of Local Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 22 hours ago.

Tags

How should you read the tags on Local Rust?

These are the tags Local Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Local Rust sit in the rankings?

Ranking for Local Rust: #14,742 on seven-day player hours, top 66% of all ranked servers.

What player count does Local Rust carry?

Status for Local Rust: offline. Last seen 3 days 19 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Local Rust run from?

No region tag on Local Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 188.64.173.188:28015.

What Rust version is Local Rust on?

Reading: Local Rust, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local Rust, and is it online?

Reading: offline. Local Rust last answered 3 days 19 hours ago. Uptime for the last 5 full days: 3 of 120 hours, or 2%. Check: first contact. Rust Metrics logged it on 22 October 2026.

Map and rules

What settings and rules apply on Local Rust?

No gather rate appears in the name: Local Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.

What map is Local Rust on?

Procedural map on Local Rust, made by the game's generator.

Join

What do you do to join Local Rust?

Check: join. Open Rust, press F1, then enter client.connect 188.64.173.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.