Local Test
Offline 188.62.166.45:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:52 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 258/250
- 200/225
- 18/250
- 23/250
- 22/100
- 94/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Local Test?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Local Test wipe, and when?
The rhythm of Local Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 19 hours ago the current world was made.
Lists and filters
Which tags does Local Test carry, and what do they mean?
Tags published by Local Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Test?
These Rust Metrics lists carry Local Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Local Test sit in the rankings?
Ranking for Local Test: #15,317 on seven-day player hours, top 70% of all ranked servers.
What player count does Local Test carry?
Reading for Local Test: offline at this moment; last seen 9 days 18 hours ago.
Operator and location
What location is Local Test hosted in?
No region tag on Local Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 188.62.166.45:28015.
What Rust version is Local Test on?
Reading: Local Test, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is Local Test up, and how often does it stay up?
Check: connection. Local Test is offline at this moment. Last contact was 9 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 October 2026.
Rules and settings
What settings and rules apply on Local Test?
Check: gather rate. The name Local Test does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto Local Test?
To join: start Rust, press F1 and type client.connect 188.62.166.45:28015. Or press Launch Rust here and Steam opens the game and connects you.