Duzzy Rusty
Offline 188.36.117.9:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 341/375
- 281/325
- 32/250
- 21/250
- 40/100
- 122/200
Quick answers
from the figures on this pageWipe timing
When does Duzzy Rusty wipe?
The rhythm of Duzzy Rusty's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 14 hours ago.
Tags
Which tags does Duzzy Rusty carry, and what do they mean?
These are the tags Duzzy Rusty publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Duzzy Rusty?
These Rust Metrics lists carry Duzzy Rusty: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Duzzy Rusty sit in the rankings?
Ranking for Duzzy Rusty: #13,258 on seven-day player hours, top – of all ranked servers.
How full does Duzzy Rusty get?
Status for Duzzy Rusty: offline. Last seen 39 days 9 hours ago.
Server
What location is Duzzy Rusty hosted in?
No region tag on Duzzy Rusty. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 188.36.117.9:28015.
What Rust version is Duzzy Rusty on?
Reading: Duzzy Rusty, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Duzzy Rusty, and is it online now?
Reading: offline. Duzzy Rusty last answered 39 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
How is Duzzy Rusty configured, and what rules are in force?
Reading the name gives no gather rate for Duzzy Rusty. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Duzzy Rusty?
Procedural map on Duzzy Rusty, made by the game's generator.
Join
What do you do to join Duzzy Rusty?
Press F1 in Rust and enter client.connect 188.36.117.9:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.