RUST METRICSFlight deck · live data
Data live Servers11,668 Players53,558 Populated3,336 Fresh wipes 3 h86 Scan5 min
‹ All servers188.29.95.77:28015
Offline Full Queue Fresh wipe Wipe due No query

Local No-EAC Server

Offline 188.29.95.77:28015 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,269no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Local No-EAC Server wipe?

The rhythm of Local No-EAC Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 39 days 11 hours ago the current world was made.

Tag meanings

Which tags does Local No-EAC Server carry, and what do they mean?

These are the tags Local No-EAC Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Local No-EAC Server appear in Rust Metrics lists and filters?

On Rust Metrics, Local No-EAC Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Local No-EAC Server sit in the rankings?

Player hours over seven days put Local No-EAC Server at #13,269, in the top – of all ranked servers.

What player count does Local No-EAC Server carry?

Reading for Local No-EAC Server: offline at this moment; last seen 39 days ago.

Server

Which location does Local No-EAC Server run from?

No region comes from Local No-EAC Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 188.29.95.77:28015.

What Rust version is Local No-EAC Server on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by Local No-EAC Server. To get in, your game needs the same protocol; Steam applies the update.

Is Local No-EAC Server up, and how often does it stay up?

Reading: offline. Local No-EAC Server last answered 39 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

What settings and rules apply on Local No-EAC Server?

Reading the name gives no gather rate for Local No-EAC Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

What map is Local No-EAC Server on?

The game generates a procedural map for Local No-EAC Server.

Join

How can you get onto Local No-EAC Server?

Press F1 in Rust and enter client.connect 188.29.95.77:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.