Local Server
Offline 188.254.126.60:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/250
- 176/200
- 15/250
- 15/250
- 16/100
- 98/200
Quick answers
from the figures on this pageWipe timing
How often does Local Server wipe, and when?
To tell the rhythm of Local Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 12 hours ago.
Tags
Which tags does Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Local Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local Server?
Rust Metrics lists featuring Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Local Server hold among Rust servers?
Player hours over seven days put Local Server at #13,272, in the top – of all ranked servers.
What is the population on Local Server?
Local Server is not responding; status offline, last seen 39 days 16 hours ago.
Server details
What location is Local Server hosted in?
No region tag on Local Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.254.126.60:28015.
What Rust version is Local Server on?
Reading: Local Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Server, and is it online?
Check: connection. Local Server is offline at this moment. Last contact was 39 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
How is Local Server configured, and what rules are in force?
No gather rate appears in the name: Local Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
What map is Local Server on?
The game generates a procedural map for Local Server.
Join
How can you get onto Local Server?
Check: join. Open Rust, press F1, then enter client.connect 188.254.126.60:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.