RUST METRICSFlight deck · live data
Data live Servers11,726 Players64,279 Populated3,337 Fresh wipes 3 h196 Scan5 min
‹ All servers188.254.126.238:28015
Offline Full Queue Fresh wipe Wipe due No query

Reinchikk Test beta

Offline 188.254.126.238:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Reinchikk Test beta wipe?

To tell the rhythm of Reinchikk Test beta, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 7 hours ago.

Tag meanings

Which tags does Reinchikk Test beta carry, and what do they mean?

These are the tags Reinchikk Test beta publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168638 (Build): Game build reading: 168638; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Reinchikk Test beta appear in Rust Metrics lists and filters?

On Rust Metrics, Reinchikk Test beta sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Reinchikk Test beta hold among Rust servers?

Player hours over seven days put Reinchikk Test beta at #15,400, in the top 69% of all ranked servers.

What player count does Reinchikk Test beta carry?

Reading for Reinchikk Test beta: offline at this moment; last seen 9 days 2 hours ago.

Operator and location

Which location does Reinchikk Test beta run from?

Reading: location. Reinchikk Test beta gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 188.254.126.238:28015.

What Rust version is Reinchikk Test beta on?

Version check: Rust network protocol 2635 and build 168638 on Windows, run by Reinchikk Test beta. Check: protocol. To join, your game must match; Steam handles the update.

Is Reinchikk Test beta up, and how often does it stay up?

Reinchikk Test beta reports offline. The last reading came 9 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.

Map and rules

What settings and rules apply on Reinchikk Test beta?

No gather rate appears in the name: Reinchikk Test beta. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Reinchikk Test beta?

Check: map. Procedural, generated by the game, on Reinchikk Test beta.

Join

How can you get onto Reinchikk Test beta?

To join: start Rust, press F1 and type client.connect 188.254.126.238:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168638,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168638
Build Game build reading: 168638.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.