RUST METRICSFlight deck · live data
Data live Servers11,883 Players104,335 Populated3,951 Fresh wipes 3 h530 Scan5 min
‹ All servers188.247.63.206:28015
Online Full Queue Fresh wipe Wipe due No query

Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026

Online 188.247.63.206:28015 checked 11m ago

trio monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 71 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,318 ×1000

Entities

48 h range 145,734–148,438 · memory 4,536 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,209top 14%
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory4,536MB48 h peak 6 players
REC 1

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 14% of all ranked servers, and #239 of the trio servers (top 38%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:39 UTC27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 when wipe day comes?

The busiest point of its recent wipes drew 7 players on average. After the latest wipe, numbers topped out at 43 hours.

What wipe timing does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 follow?

With the force wipe, once a month, Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 6 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

These are the tags Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200 slots; ts3 (Group limit): You may team up with at most 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

These Rust Metrics lists carry Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026: Rust community servers: live readings, Trio servers, group limit 3 and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: Trio; Wipe schedule: Monthly.

Population

What position does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 hold among Rust servers?

Player hours over seven days put Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 at #3,209, in the top 14% of all ranked servers. Check: group rank. #239 among trio servers.

What player count does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 carry?

Current headcount on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026: 1 players, 200 slots available. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 15:00 UTC, 5 players on average.

Operator and location

Which location does Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 run from?

No region tag on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 188.247.63.206:28015.

What Rust version is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 on?

Reading: Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

Check: fps. Average 92 server fps over the last 48 hours, low of 71. Within range. Reading: 148,438 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,685 MB. What players call lag comes from low fps and an entity count on the rise.

Is Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 up, and how often does it stay up?

Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 22 September 2026.

Settings and map

What settings and rules apply on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

No gather rate appears in the name: Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026. Check: group limit. 3 players, under the name trio. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

Check: map. Procedural, size 5,000, seed 803, generated by the game on Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Aproldvin #1| Solo/Duo/Trio | vanilla mapsize 5000 | 02.10.2026?

Check: join. Open Rust, press F1, then enter client.connect 188.247.63.206:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://t.me/+v3ZHEGlxZmcxMDFi is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server holds 200 slots.
ts3
Group limit You may team up with at most 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.