Staging Dev Server
Offline 188.245.20.40:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:39 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:09 UTC20d ago | 0 | – | 0.7 days | 0 |
| Thu 8 Oct, 11:39 UTC21d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 00:39 UTC21d ago | 0 | – | 0.5 days | 0 |
| Wed 7 Oct, 18:09 UTC21d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 12:08 UTC22d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 18:09 UTC22d ago | 0 | – | 0.7 days | 0 |
| Tue 6 Oct, 12:08 UTC23d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 470/575
- 451/475
- 847/250
- 58/100
- 950/250
- 26/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Staging Dev Server?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Staging Dev Server follow?
There is no next wipe to predict: Staging Dev Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 2 hours ago.
Lists and filters
How should you read the tags on Staging Dev Server?
These are the tags Staging Dev Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167431 (Build): The server runs game build 167431; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Staging Dev Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Staging Dev Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Staging Dev Server hold among Rust servers?
Ranking for Staging Dev Server: #15,841 on seven-day player hours, top 72% of all ranked servers.
What is the population on Staging Dev Server?
Status for Staging Dev Server: offline. Last seen 20 days 2 hours ago.
Server
What location is Staging Dev Server hosted in?
No region tag on Staging Dev Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 188.245.20.40:28015.
What Rust version is Staging Dev Server on?
Reading: Staging Dev Server, Rust network protocol 2635 and build 167431, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Staging Dev Server up, and how often does it stay up?
Check: connection. Staging Dev Server is offline at this moment. Last contact was 20 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Staging Dev Server enforce, and what are its settings?
Check: gather rate. The name Staging Dev Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Staging Dev Server?
The game generates a procedural map for Staging Dev Server.
How to join
How can you get onto Staging Dev Server?
To join: start Rust, press F1 and type client.connect 188.245.20.40:28015. Or press Launch Rust here and Steam opens the game and connects you.